Age/Gender: n/a, Male
Job: Air Force
I do programming, 3D artwork, and digital music. I like swords ;)
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While there are a couple things that would help the player like mass numbers displayed, mini map, or zoom option, this game is pretty fun as it is. Its sort of like Orbient for the Wii.
Survival mode is beatable (but sadly, you cannot submit your score when you do since you have to die to do so). Over time, large stars spawn in the middle and asteroids can appear anywhere. It may take some time to slowly (safely) pick up asteroids. The gravity well that develops is like this on the map (numbers represent gravity power):
000010000
001121100
01+222+10
012333210
122333221
012333210
01+222+10
001121100
000010000
0 = safe in corner (you can leave the game safely), most edges minimal if any pull
1 = slight gravity, but if you're not paying attention you could fall in quickly
2 = you will probably die except in the beginning when there are few stars
3 = star spawn area, you're dead
+ = end of safe zone, best place to go in for more asteroids
What you want to do is make passes around the edge of the map or perhaps a screen out from the edge, being ready to fight any gravity you encounter and pick up a few asteroids. When you cannot find any more, head slowly from a corner diagonally to where the edge of the pull begins (the "+" areas on this graph). Float a bit to each side, allowing you to pick up some more asteroids, but don't move too deeply inside the gravity well. Repeat this for each side of the map; it will take time, but it is safe once you practice it. As you get to be a mid-sized to large sun, you will be pulled less and more things will come to you easily. Eventually you will reach a critical mass and pull stars out when not in a corner of the map, and you will be unable to die.
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This game has a unique flow to it that makes it more fun than most of the tower defense games I've played recently. With some experience I was able to last for just over 30 minutes in the "No Hope" survival mode (and if I had left my base the way it was, probably longer, but I recycled all and made a "battlestation" in the corner of the map). The base looks like a living "nervous system" which is a cool effect.
Tips: Upgrades are only recycled for half; only upgrade the first few solars. Build lazers in mass but don't upgrade, it loses effectiveness vs. some ships (ring ship shields). THEL upgrades can't be fully recycled, but missile launchers level 1 can, so use them to kill motherships then recycle them (lazers can kill all other ships). Keep repair units around all battle nodes to prevent losses. Swarmers are by far the hardest to defend against without losing units. For a challenge, mine the entire field then remake your base somewhere else on the map and see if you can make an invincible fortress.
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This movie has excellent cinematic characteristics. Music is great, animation is clean. Special effects are great (especially the lagger). Most people that play online games can relate to this type of humor, it's simple but fun as hell!
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