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3 Game Reviews w/ Response

All 16 Reviews

It's all downhill after level 5

To be quite honest, the hardest part of the game is beating level 5. There are really only two ways to have a chance to kill the giants (who will make short work of even an upgraded castle). If you have full spell strength and a speed upgrade, you MIGHT be able to win provided the (randomly) appearing enemies don't all come at once. It's especially frustrating to be unable to shoot the kamakaze unit because its behind something larger (or in some cases, the giants). Some people have had luck with the towers, though I don't personally use that until later. Unfortunately, building a moat doesn't help because you will not have enough firepower to kill the giant before it kills you. I think it needs to be tweaked a little so that you don't have to repeat levels 1-4 20 times before "getting lucky" and actually having time to shoot the giants without being massed by other units. Other than that, the rest of the game gives enough time to upgrade.

Arclite83 responds:

I think I understand what you mean about 'random'. The enemies are static for each level, there is an array, however their starting position is determined individually. Never really considered a 'giant shield' for a kamakaze; kinda a neat effect, if a bit hard to deal with.

Thanks for the review!

Nice Game

The sounds were a bit piercing, but it was still fun.

kdsh7 responds:

Cheers! Yeah, the swords are a bit too piercing - I'll see if I can tone them down a bit in a future update.

oh yea!

Gameplay mentality reminds me of a dating sim lol, but it makes you want to finish it cause it's fun. The gfx are very appropriate, and there's only one bug that I saw: pig weight appeared as 000 at 245 lbs. in the heavyweight contest. Dunno.

ChaotixWarKid responds:

Yeah, i got the idea of the layout from dating sim. Nice to catch it

I do programming, 3D artwork, and digital music. I like swords ;)

Chris Winn @BinaryAlgorithm

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Joined on 3/26/03

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